
Age of rebellion character sheets plus#
Points can be spent, the GM will gain a temporary Destiny Point (gets removedįrom play after use, rather than going to the players), plus the Strain cost

Than cutting the player off from the Force for that turn, the house rule When there are no Destiny Points available, this is not possible. RulesĪs Written (RAW) state that Dark Force Points can be used by spending a Destinyġ Strain per Dark Force Point used, and a conflict score is generated. I will allow players to use Dark Force Points, even if they have no Destiny This is especially true when it comes to using the Force, since Force andĭestiny was designed around a party of Force Users.Ģ. Win out where there is a disagreement, but common sense must also be applied. Otherwise covered by a house rule, the newer rules set (Force and Destiny)

The 3 games use the same core system with a few exceptions. The background story will be worth some extra XP.ġ. Restricted or especially rare items as starting gear, you should talk about Give me at least a few paragraphs about your character. You MUST drop your Duty score accordingly.ĥ. However, if you have taken on extra Obligation, You may NOT use the rule for spending Duty to Rule for adjusting Morality to gain starting XP or Credits. Any character who starts as a Force Sensitive character (or who becomesįorce Sensitive later on) must choose a Morality, per the rules in Force May be taken in exchange for additional starting XP or Credits, also coveredģ. Assuming 5 players, starting score will be The starting Obligation score is based on the number All characters must choose an Obligation, per the rules in Edge Players may choose any playable Species and Career fromĪny of the 3 games, including options from the CRBs and the expansion books.Ģ. Players to be able to pull their character creation options from all 3 games, Of Rebellion is all about being a member ofĪnd Destiny is all about playing the part of a Force User. Rim of the galaxy, and allows players to be a variety of fringe-typeĬharacters such as bounty hunters, smugglers, and colonists (Imagine Firefly Thematic CRBs for Star Wars, each with its own line of expansion books. Who played in my previous campaign should skip this part, unless you're looking


Age of rebellion character sheets full#
I didn't bother doing a full write-up on how roleplaying games work in general. Since everyone in our group has played D&D, System, geared toward explaining what makes it different from Dungeons & Dragons This link is a quick introduction to Fantasy Flight Games' Star Wars RPG This guide will also contain any House Rules that are relevant to our campaign. This guide is not intended to fully replace the CRB, but it should While Iĭon't expect any player to read the CRB from cover-to-cover, you will needĪ basic grasp of game mechanics in order to build your character and begin Run into, uses an all-encompassing Core Rulebook (CRB for short). Star Wars, like most other RPGs that I have Their character, without requiring them to invest in the larger set of information Which allows each player to possess their own copy of the rules that govern One of the major strengths of Dungeons & Dragons is the Player's Handbook, Player's Guide for B's Star Wars Campaign
