

You manage resources, create and command units, but you also participate in the fray yourself. To best describe the missions, they are somewhere in between a typical RTS like Command & Conquer and something like Dynasty Warriors. The idea of a literal battle of the bands is a great concept, but in execution it just feels like an interruption. While the RTS isn’t necessarily broken, it’s simply uninteresting. About a fifth of the way in the game will introduce the real time strategy elements you’ve probably heard about by now. The game starts out as a basic though coherent action adventure, with driving and fighting all simple and functional.
Brutal legend ps3 vinyl cover skin#
No, it is not the skin and voice that are rotting in Brütal Legend, but the flesh inside. There’s one mission where Eddie escorts his traveling party through a misty swamp while Diary of a Madman plays, and the moment feels so right and so perfect you just want to make a shrine for it.

I can see Schafer, sitting in his chair, head bobbing to Sabbath thinking of scenarios to accompany each opus. Even more metal is the use of particular songs By which I mean Ozzy songs. The metal-bound soundtrack, while lacking some obvious omissions like Danzig, Pentagram and Witchfinder General, has a little bit of something for everyone. To top it all off, Jack Black delivers a surprisingly layered performance instead of the constant yelling of “METAL ROCK” so many were nervously expecting. The voice acting is superb, Lemmy Kilmister’s raspy machismo is always welcome, Ozzy Osbourne is not only coherent but suave and hilarious. Every line is charming and some will stick with you and your metalhead friends for weeks. The dialogue, as totally expected, hooks you. The impact is only deepened by the personas scattered throughout.
Brutal legend ps3 vinyl cover full#
It all feels fleshed out, despite its cartoonish appearance, there’s a full and intricate origin story that unravels throughout the game. Metal vets will be flattered by the “Dry Ice Mines” and a never-ending wall made of amps, though I’m a little puzzled as to which school of metal the jungle world was based on. The environments are a variety of metal inspired monuments. Harnessing heavy riffs, Eddie Riggs leads the bright eyed, dark clothed humans on a rock revolution to overthrow their demonic oppressors. After dying onstage, seasoned roadie Eddie Riggs is sent to a world where the power of metal is a literal power. From Grim Fandango to Maniac Mansion, Schafer has always crafted games whose realms tended to be more addictive than their gameplay. One thing that hasn’t given out is Schafer’s knack for shaping amazing worlds. It appears the creative vision is the devil behind this sour note. And here’s the twist, it wasn’t due to selling out, oh no. Does big company backing mean Schafer has sold out on us, sacrificing honour for dollars, or just given the money to properly craft his vision? The answer, dear readers, is that Brütal Legend is not the groundbreaking, heart-coiling new Schafer title like his previous efforts. Instead we find ourselves in a new shade of black. But what do you care, blog reading, indie-proud game enthusiast? You already knew you’d give Schafer your winning lotto ticket anyways, in more of a matter of politics than preference.

It was a rockin’ rocky road, but after being picked up by Electronic Arts (who contractually have every employee tattoo “Cash Money in the Bank” on their arms) and then sprinkled with a plethora of marketable voice talent, Brütal Legend may just finally wipe the gloomy cloud of starvin’ artist woes that have haunted Schafer for so long. Now here we are, three decades in and only now does it seems that Tim may have finally found himself a commercial success.

He delivered onto us fantastic and creative worlds, overflowing with wit and dark humour. Over the years fans have tended to let down Tim Schafer more often than not. Zack Kotzer of the arts and culture zine Steel Bananas returns to review Tim Schafer’s heavy metal action/RTS Brütal Legend.
